Echo Nova
Level 3 • Corporate Experiment • Speedster / Soundwave
Played by Demo
Sound manipulator wields sonic energy.
ATTRIBUTES & SKILLS
ABILITIES & LOADOUT
Signature Ability
Echo Override
Once per session, global reverb pulse stuns enemies 1 round; allies gain +1 success on next roll.
Combat Suit
Vocal Modulator & Sonar Mapping
Enhances sound manipulation and environmental awareness.
Effects
Roll Presence to mimic voices or emit sound-based illusions.
Generate a full terrain map once per mission.
POWERS (5)
Offensive
Sonic Burst
Ranged CombatPulse of sound: 1 HR damage per success.
Defensive
Resonant Field
PresenceNullify incoming ranged damage in your hex until next turn.
Utility
Echo Dash
AgilityMove through 2 hexes ignoring obstacles, bring another target.
Area Attack
Harmonic Blast
FocusWave that deals 1 HR damage per target in hex.
Support
Frequency Tuner
TechHeal all allies' devices/suits in same hex for 1 Stress.
EQUIPMENT (4)
Neural Disrupter Pistol
weapon • uncommon
Fires targeted electromagnetic pulses to temporarily stun and scramble system buffers.
Bioware Adrenaline Pump
cyberware • uncommon
Nerve system enhancer that delivers timed bursts of synthetic stimulants.
MaxDoc Health Injector
consumable • common
Standard military-grade booster containing nanites that rapidly repair cellular damage.
Tactical Comm-Link
gear • common
Encrypted broad-spectrum communication device with built-in signal scanners.
TALENTS
Rhythm Fighter
+1 movement at start of your turn.
Sound Shield
Absorb 1 HR when ally in hex is attacked (Agility reaction).
Reverb Strike
+1 HR damage when hitting same target consecutively.
WEAKNESSES
Glass Cannon
Takes double damage from sonic feedback.
Distractible
Must pass Resolve if exposed to opposing sound waves.