Titan Vanguard
Level 4 • Failed Prototype • Mechanist / Brute
Played by Demo
Armored powerhouse with exoskeleton.
ATTRIBUTES & SKILLS
ABILITIES & LOADOUT
Signature Ability
Iron Rampart (Titan Variant)
Once per session, become an immovable wall: allies take –2 HR damage; you can't move or act but can't be displaced or stunned.
Combat Suit
Reinforced Plating with Kinetic Absorption
Heavy-duty armor with energy absorption capabilities.
Effects
+1 HR damage resistance once per encounter.
Absorb 1 HR damage and store it for your next strike.
POWERS (5)
Offensive
Fear Heavy Slam
StrengthGauntlet slam: 2 HR damage per success.
Utility
Reinforce Systems
TechPatch defenses mid-fight; regain 1 Stress per success.
Power Fist Grapple
StrengthGrapple+crush: 1 HR per success + Immobilize 1 turn.
Area Attack
Shock Core Pulse
ResolveEMP wave: 1 HR damage to enemies in 1-hex radius.
Defensive
Juggernaut Wall
FocusBlock all damage in this hex for 1 round.
EQUIPMENT (4)
Heavy Kinetic Cannon
weapon • legendary
A large vehicle-mounted prototype cannon configured for personal deployment. Heavy punch.
Subdermal Armor Plating
cyberware • rare
Injected carbon-lattice sheets that fortify body durability against impact.
MaxDoc Health Injector
consumable • common
Standard military-grade booster containing nanites that rapidly repair cellular damage.
Nanite Repair Spray
gear • uncommon
Sprayable micro-nanites that solder wiring and restore vehicle/armor plating.
TALENTS
Living Tank
Use Juggernaut Wall to shield adjacent hex.
Tech-Integrated Reflexes
Reroll once per combat on Tech or Defense.
Power Leap
Use Drive to jump large gaps or walls.
WEAKNESSES
Overheating Core
Fail 3 heavy ability uses => out 1d6 rounds.
Size Vulnerability
Ranged attacks gain +1 success vs. you.