Powers

Abilities and attacks available to characters.

Auto-Hack Surge

Utility

Interface with systems to disable or gain deeper access.

Range: Any Hex / Sight
Damage: None
Uses: Tech
Effect: Access/disable systems

Sonic Dash

Utility

Ignore opportunity attacks, deal 1 HR on arrival hex.

Range: Any Hex / Sight
Damage: 1 HR damage
Uses: Agility
Effect: Ignore opportunity attacks

Echo Dash

Utility

Move through 2 hexes ignoring obstacles, bring another target.

Range: Any Hex / Sight
Damage: None
Uses: Agility
Effect: Move & carry target

Form Shift

Utility

Imitate humanoid for 1 scene; others need Insight to notice.

Range: Self
Damage: None
Uses: Insight
Effect: Disguise

Object Merge

Utility

Hand transforms into tools (key, lockpick, USB).

Range: Self
Damage: None
Uses: Tech
Effect: Create tools

Reinforce Systems

Utility

Patch defenses mid-fight; regain 1 Stress per success.

Range: Self
Damage: None
Uses: Tech
Effect: Regain Stress

Power Fist Grapple

Utility

Grapple+crush: 1 HR per success + Immobilize 1 turn.

Range: Same Hex
Damage: 1 HR per success
Uses: Strength
Effect: Immobilize

Shadow Bind

Utility

Insight trap: Immobilize 1 turn.

Range: 1 Hex
Damage: None
Uses: Insight
Effect: Immobilize

Void Step

Utility

Teleport up to 1 hex, deal 1 HR per success.

Range: Any Hex / Sight
Damage: 1 HR per success
Uses: Agility
Effect: Teleport damage

Titan Grip

Utility

Grapple or wield heavy weapon: 2 HR per success.

Range: Same Hex
Damage: 2 HR per success
Uses: Strength
Effect: Grab or damage

Unstoppable Force

Utility

Resist all movement-impairing effects; Extend per success.

Range: Self
Damage: None
Uses: Resolve
Effect: Resist impair